HCIL-2000-16

Plaisant, C., Druin, A., Lathan, C., Dakhane, K., Edwards, K., Vice, J., Montemayor, J.
September 2000
Revised version: Proc. ASSETS '00, Washington, Nov. 2000, ACM, New York, 50-55.
HCIL-2000-16, CS-TR-4183, UMIACS-TR-2000-65
We are developing a prototype storytelling robot for use with children in rehabilitation. Children can remotely control a large furry robot by using a variety of body sensors adapted to their disability or rehabilitation goal. In doing so, they can teach the robot to act out emotions (e.g. sad, happy, excited) and then write stories using the storytelling software and include those emotions in the story. The story can then be "played" by the remote controlled robot, which acts out the story and the emotions. We believe that this robot can motivate the children and help them reach their therapy goals through therapeutic play, either by exercising muscles or joints (e.g. for physically challenges children) or by reflecting on the expression of emotions (e.g. for autistic children). We use an innovative design methodology involving children as design partners.
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