User Interface Strategies

A series of annual interactive satellite broadcasts (1988-1997)

User Interface Strategies (UIS) was a series of annual interactive satellite broadcasts that addressed cutting-edge issues in human-computer interaction. These broadcasts bought some of the best minds in the field together for nearly five hours of thought-provoking presentations and question-and-answer sessions. Dr. Ben Shneiderman, Head of the Human-Computer Interaction Laboratory at the University of Maryland, College Park, facilitated this dynamic event that opened the mind of attendees (remote located or in person) to new ideas.

UIS ’97 (tied to the publication of Designing the User Interface, 3rd Ed.)

See the original announcement  of UIS ’97
A review tied to the publication of the third edition of Designing the User Interface
Ben Shneiderman, University of Maryland

1) User Interface Design Goals(14:05)     MPG (170 Mb)     You Tube

  • Cognitive
  • Affective

2) Scientific Approach (3:59)           MPG (279MB)    You Tube

  • Specify users and tasks
  • Predict and measure
  • Assess subjective satisfaction
  • Accommodate individual differences
  • Consider social, organizational and cultural context

3) Three pillars(19:34)           MPG (1.33 GB)    You Tube

  • Usability Lab and Iterative Testing
  • User Interface Management Systems
  • Guidelines Documents

4) Logical User centered interactive design (3:59)           MPG (279MB)    You Tube

  • Design Methodology
    • Stage 1) – Develop Product concept
    • Stage 2) – Research and Needs Analysis
    • Stage 3) – Design concepts and key screen prototype
    • Stage 4) – Iterative design and refinement
    • Stage 5) – Implement Software
    • Stage 6) – Provide roll-out support
  • Survey of ROI Research

5) Information Visualization Part 2(5:30)           MPG (279MB)    You Tube

  • Dewey Decimal System
  • Visual Human
  • SDM System Demo
  • Video conferencing Demo
  • Windows 95 demo
  • Elastic Windows

UIS ’96
Ben Shneiderman, University of Maryland
Charles Kreitzberg, Cognetics, Corp.
Ed Yourdon, Yourdon, Inc.

See the Original Announcement with abstracts and bios

UIS ‘1996 – Part 1 – User Interface Update
Ben Shneiderman

1) Serving the User(6:05)     MPG (137 Mb)    You Tube

  • Scientific Approach

2) Three Pillars(5:30)           MPG (92 MB)    You Tube

  • Usability Lab and Iterative Testing
  • User Interface Management Systems
  • Guidelines Documents

3) Information Visualization Part 1(5:30)           MPG (1.08 GB)    You Tube

  • Juvenile Justice Application explanation

4) Information Visualization Part 2(5:30)           MPG (363 MB)    You Tube

  • Dewey Decimal System
  • Visual Human
  • SDM System Demo
  • Video conferencing Demo
  • Windows 95 demo
  • Elastic Windows

UIS ‘1996 – Part 2 –  Designing and Evaluating Effective Web Sites
Ben Shneiderman

1) World Wide Web(6:05)     MPG (253 Mb)     You Tube

2) Website Genres(5:30)           MPG (88 MB)    You Tube

3) Website Concepts and goal setting(5:30)           MPG (94MB)    You Tube

4) Identify Users(5:30)           MPG (156 MB)    You Tube

5) Identify Tasks(5:30)           MPG (116MB)    You Tube

  • Specific Fact finding
  • Open ended Fact finding
  • Browsing
  • Explorations of availability

6) Syntactic Semantic Users(5:30)           MPG (179 MB)    You Tube

5) Design Semantic Tasks(5:30)           MPG (225 MB)    You Tube

  • Unstructured Menus
  • Linear Structures
  • Arrays of Tables
  • Hierarchies
  • Networks

6) Design Semantic Access(5:30)           MPG (298 MB)    You Tube

  • String Search Features
  • Multi-attribute selections
  • Menu browse and navigation

5) Design Metaphor Affordances(5:30)           MPG (324 MB)    You Tube

6) Prototype Test(5:30)           MPG (104 MB)    You Tube

UIS’ 96 Part 3 – Designing Software for Usability: The Cognetics Design Methodology
Charles B. Kreitzberg, President Cognetics Corp.

– Discuss early stages of high concept formation, task analysis, key-screen design, and usability testing

– Learn how to decrease the cost and time of software development and how to increase return on investment by using six stages of development; 1. Product Concept, 2. Project Planning, 3. Design Concepts, 4. Iterative Design Refinement, 5. Implementation and 6. Rollout

UIS ’96 – Part 4: Software Engineering Strategies for User Interface Design
Ed Yourdon, Yourdon, Inc.

– Learn about strategies and tools to develop systems with good user interfaces and a well-engineered architecture for today’s GUI-based applications and the next-generation of user interfaces

– Discuss interface design and how to avoid a software engineering disaster

UIS ’95 – Discussion: Panel discussion with all three speakers

UIS ’95 – The Information Superhighway
Ben Shneiderman, University of Maryland
Frank Stein, IBM

Kent Norman, University of Maryland
H. Rex Hartson & Deborah Hix, Virginia Tech

See the Original Announcement of UIS ’95  

UIS ’95 – Part 1 –
Ben Shneiderman

1) Serving the User(1:15)     MPG (38 Mb)     You Tube

  • Scientific Approach

2) Three Pillars(0:40)          MPG (46 MB)    You Tube

  • Usability Lab and Iterative Testing
  • User Interface Management Systems
  • Guidelines Documents

3) Principles, goals and actions(7:06)           MPG (77MB)    You Tube

  • Government Action

4) Communities along the way(1:05)           MPG (76 MB)    You Tube

  • Applications

5) Exploding Network Usage(1:58)           MPG (138 MB)    You Tube

  • Good Use
  • Bad Use

6) Controllable user interfaces(11:09)           MPG (80 MB)    You Tube

7)  Agents(1:27)           MPG (101 MB)    You Tube

  • Pluses
  • Minuses

8) Visual Information Seeking(3:41)           MPG (258 MB)    You Tube

  • Dynamic Queries
  • Star field Display
  • Tight Coupling

9) Other Strategies(8:10)           MPG (572 MB)    You Tube

  • Tree
  • Maps

10)Emergence of Graphical user interface(5:25)           MPG (379 MB)    You Tube

  • Command Line
  • Window Managers
  • Docu-centric interfaces
  • Personal role managers

UIS ’95 – Part 2 – Interactive TV: Reality Behind the Hype
Frank Stein, IBM

  • Discuss the current status of interactive television
  • Describe the system architecture
  • Explain necessary technological developments
  • Predict the future of interactive television

UIS ’95 – Part 3 – Reshaping Training and Education
Kent Norman

  • Summarize the importance of interactive television in education and training
  • Diagram the electronic classroom
  • Estimate the impact of multimedia, interactivity, and collaborative learning on performance measures

UIS ’95 – Part 4 – The Process for Developing Usable Interfaces
H. Rex Hartson and Deborah Hix, Virginia Tech

  • Demonstrate ease and efficiency of the Information Superhighway
  • Control and redesign the iterative process
  • Ensure universal access

UIS ’95 – Part 5 – Panel Discussion: Utilization of the Information Superhighway

UIS ’94
Ben Shneiderman, University of Maryland
Jakob Nielsen, Bellcore
Judy Olson, University of Michigan
Myron Krueger, Artificial Reality Corp.

See the Original Announcement of UIS ’94, with abstracts and bios

UIS ’94 – Part 1Next Generation of User Interface
Ben Shneiderman

1) Serving the User(0:34)     MPG (38 Mb)     You Tube

  • Scientific Approach

2) Three Pillars(0:55)           MPG (64 MB)    You Tube

  • Usability Lab and Iterative Testing
  • User Interface Management Systems
  • Guidelines Documents

3) Next Generation Hardware(8:34)           MPG (596 MB)    You Tube

  • Parallel Distributed

4) Next Generation Software(2:30)           MPG (37 MB)    You Tube

  • Advanced Graphical User Interfaces

5) Advanced Graphical Interface(16:34)           MPG (26 MB)    You Tube

  • Coordinated Multiple Windows

UIS ’94 – Part 2 – Usability engineering
Jakob Nielsen, Bellcore

UIS ’94 – Part 3 – Groupware: Supporting Group Work with Technology
Judy Olson, University of Michiga
n

UIS ’94 – Part 4 – Virtual Reality: Where Users Become Participants
Myron Krueger, Artificial Reality Corp.

UIS ’94 – Part 5 – Panel Discussion

UIS ’93
Ben Shneiderman, University of Maryland
Marilyn Mantei, University of Toronto
Tom Furness, University of Washington
James Martin, Author/Consultant

See the original Announcement of UIS ’93

UIS ’93 – Part 1  – Information Visualization: Sight for Sore Eyes
Ben Shneiderman

1) Serving the User(0:41)     MPG (49 Mb)    You Tube

  • Scientific Approach
  • Right set of functions
  • good security, safety, availability
  • Standardization, portability, integration
  • Speed response time and display rate for keeping users happy.

2) Three Pillars(1:07)          MPG (77 MB)    You Tube

  • Usability Lab and Iterative Testing
  • User Interface Management Systems
  • Guidelines Documents

3) Information Visualization(4:30)          MPG(38 MB)    You Tube

  • Sight for sore eyes
  • Opportunities

4) Telepresence(2:34)           MPG (35 MB)    You Tube

  • Definition
  • Opportunities

5) Virtual Reality(3:50)          MPG (26 MB)    You Tube

  • Definition

6) Information Visualization Part 1(0:47)           MPG (56 MB)    You Tube

  • Direct Manipulation

7) Dynamic Queries(5:12)          MPG(363 MB)    You Tube

  • Dynamic Home finder Demo

8) Tree Maps(12:47)           MPG (896 MB)    You Tube

  • Statistics for National Basketball Association
  • Macintosh Hard Disk

UIS ’93 – Part 2 – Computer Supported Collaborative Work
Marylin Mantei, University of Toronto

UIS ’93 – Part 3 – Virtual Worlds: Why? and When?
Tom Furness, University of Washington

UIS ’93 – Part 4 – Enterprise Visualization and Object-Oriented Modeling
James Martin, Author/Consultant

UIS ’93 – Part 4 – Discussion
Phoned-in and faxed questions discussed by the speakers.

UIS ’92
Ben Shneiderman, University of Maryland
Thomas Landauer, Bellcore
Brad Myers, Carnegie Mellon University
Brenda Laurel, Telepresence Research

See the original Announcement of UIS ’92 with abstracts and bios

UIS ’92 Part 1 – User Interfaces for Information Visualization
Ben Shneiderman

1) Overcoming Limitations to Access(12:46)     MPG (194 Mb)     You Tube

  • Opportunities
  • Problems

2) Boolean Queries(4:59)           MPG (348 MB)    You Tube

  • Boolean Queries by Visual Selectors
  • Boolean Queries By Filter/Flow

3) Dynamic Queries(7:31)           MPG (526 MB)    You Tube

  • Sun Workstation demo for chemical table elements
  • Realtors Demo
  • Challenges

4) Treemaps(8:14)           MPG (576 MB)    You Tube

  • Sun Workstation Demo
  • Macintosh Demo
  • Examples
  • Challenges

5) Questions(1:31)           MPG (106 MB)    You Tube

UIS ’92 – Part 2 – Helping people get more information out of text
Thomas K. Landauer, Bellcore

UIS ’92 – Part 3 – Extending direct manipulation: Demonstrational interfaces and User Interface Development Environments
Brad A. Myers, Carnegie Mellon University

UIS ’92 – Part 4 – Be There Here: An Introduction to Telepresence
Brenda Laurel, Telepresence Research

UIS ’92 – Part 5 – Discussion
Phoned-in and faxed questions are discussed live by the four speakers.

Managing the Human-Computer Interface (June 1992)
Ben Shneiderman, University of Maryland
James Martin: author of 80 books, lecturer, consultant
David Nagel, Apple Computers

Part 1 – Ben Shneiderman

1) Serving the User(0:41)     MPG (49 Mb)      You Tube

  • Task Suitability and functionality
  • Security ,Reliability
  • Standardization, portability
  • Speed

2)  Design Issues  (1:07)           MPG (77 MB)    You Tube

  • Input devices and strategies
  • Direct Manipulation
  • Output devices and formats
  • Manuals, training ,tutorial

3) Scientific Approach  (4:30)           MPG (38 MB)    You Tube

  • Specify users and tasks
  • Predict and measure
  • Assess subjective satisfaction
  • Accommodate individual differences
  • Consider social, organizational, cultural context

4) Three Pillars  (2:34)    MPG (35 MB)    You Tube

  • Usability Lab and Iterative Testing
  • User Interface Management Systems
  • Guidelines Documents

Interview with James Martin (3:50)           MPG (26 MB)    You Tube
Author of 80 books, lecturer, consultant, Pulitzer Prize nominee

Interview with David Nagel
Senior Vice President, Advanced Technology Group, Apple Computers

UIS ’91
Ben Shneiderman, University of Maryland
Andries van Dam, Brown University
Elliot Soloway, University of Michigan
Bill Curtis, MCC Human Interface Laboratory

See the original Announcement of UIS ’91 (with abstracts and bios)

UIS ’91 – Part 1 – User Interface Update
Ben Shneiderman

1) Motivation for increased interest in USI(0:23)     MPG (12.1 Mb)     You Tube

  • Lifecycle critical systems for expert Users
  • High Volume commercial applications
  • Novice, discretionary and intermittent users
  • Exploration and creativity

1) Serving the User(0:23)     MPG (12.1 Mb)     You Tube

  • Right set of functions
  • Good security, safety, availability
  • Standardization, portability, integration
  • Speed: response time and display rate for keeping users happy.

2) Scientific Approach(0:26)           MPG (15.2 MB)     You Tube

  • Start with theoretical base
  • Specify users an dtasks
  • Predict and measure time to learn, speed of performance, human errors
  • Assess subjective satisfaction by using questionnaire
  • Distinguish users while designing user interfaces like for e.g. elderly people

3) Design Issues(0:18)           MPG (9.65 MB)     You Tube

  • Input devices
  • Menus, commands, forms
  • Direct manipulation
  • O/p devices and formats

4) Successful User Interfaces(0:19)           MPG (10 MB)     You Tube

  • Usability Lab and iterative testing
  • UI Management Systems
  • Guidelines documents

5) Public Access Computing(3:28)           MPG (106 MB)     You Tube

  • Zero trial Learning
  • Engaging color graphics, video, text, sound
  • Clear Purpose
  • Touch screens for museums, libraries,
  • National Gallery of art demoTech 2000
  • Sales and Information
  • Keyboard demo
  • Message board demo

6) Home Automation Control(3:09)           MPG (96.4 MB)     You Tube

  • Demo by Custom Commands
  • Toggle Demo
  • Playpen Demo

7) Collaborative Technology(5:30)           MPG (363 MB)     You Tube

  •   Synchronous and remote (Multiple people at the same time)
  •   Synchronous and Local( Electronic meeting rooms, group decision support systems, electronic classrooms)
  •   Teaching theater

8) Goals(0:19)           MPG (11 MB)     You Tube

  • Research: theory and experimentation
  • Practical approaches
  • Usability labs and iterative testing
  • UI Management Systems
  • Guideline Documents
  • Impact on users in terms of quality, productivity and satisfaction
  • Impact on Society: peace health food, safety, comfort, pleasure, self actualization

UIS ’91 – Part 2 – Electronic Books: User Controlled Animation in a Hypermedia Framework
Andries van Dam, Brown University

UIS ’91 – Part 3 – Interactive Learning Environments
Elliot Soloway, University of Michigan

UIS ’91 – Part 4 – Advanced User Interface Architectures and Software Tools
Bill Curtis, MCC Human Interface Laboratory

UIS ’91 – Part 5 – Discussion
Presenters take phoned-in questions from the live satellite audience.

UIS ’90
Ben Shneiderman, University of Maryland
Aaron Marcus, Aaron Marcus and Associates
John Carroll, IBM
S. Joy Mountford, Apple Computer, Inc.

See the original Announcement of UIS ’90 with abstracts and bios

UIS ’90 – Part 1 – Breakthroughs in User Interface Design
Ben Shneiderman

1) Practical approaches to development(14:05)     MPG (170 Mb)     You Tube

  • Three Pillars

2) Theories(3:59)           MPG (279MB)     You Tube

  • Syntactic /Semantic Models
  • Foley’s four levels
  • Card, Moran and Novell’s COMS Model

3) Applications(19:34)          MPG(1.33 GB)     You Tube

  • Individual Differences
  • Tasks
  • Social Environment

UIS ’90 – Part 2 – Graphic Design and the Ten Commandments of Color
Aaron Marcus

UIS ’90 – Part 3 – The Nurnberg Funnel: Minimalist Instruction for Computer Skill
John M. Carroll

UIS ’90 – Part 4 – Navigation of Multi-Media Data
S. Joy Mountford

UIS ’90 – Part 5 – Discussion

UIS ’88
Ben Shneiderman, University of Maryland
Tom Malone, MIT
Donald A. Norman, University of California, San Diego
Jim Foley, George Washington University

UIS ’88 – Part 1 – User Interfaces Strategies
Ben Shneiderman

1) Motivation(14:05)     MPG (170 Mb)    You Tube

  • Use of Computers in Life critical systems
  • Need for high volume commercial systems
  • Used by diverse population with limited training
  • Opportunity to enhance human intellect

2) Serving the User(3:59)    MPG (279MB)    You Tube

  • Task suitable functionality
  • Security, reliability, availability
  • Standardization, portability, Integration
  • Speed: Response time and display rate
  • Input devices and strategies
  • Menus, forms and commands
  • Natural language and direct manipulation
  • Output devices and formats

     We can measure

  • subjective satisfaction
  • Time to learn
  • Speed of performance
  • rate of human errors
  • human retention over time

3) Three Pillars(19:34)   MPG (1.33 GB)   You Tube

  • Usability Lab and Iterative Testing
  • User Interface Management Systems
  • Guidelines Documents

4) Direct Manipulation(3:05)   MPG (23.07MB)    You Tube

  • Visual representation of world action
  • Rapid, incremental and reversible action
  • Replace typing with pointing/selecting
  • Immediate visibility of results of actions
  • Benefits
  • Concerns

5) Limitations of Natural Language Interaction(3:04)   MPG (0.1875MB)   You Tube

  • Reducing syntactic load is not enough
  • Computer and task semantics are hard part
  • Syntactic and Semantic scopes are not visible

6) Advanced Workstation concepts(2:13)   MPG (16.2MB)    You Tube

  • Potential productivity boosters
  • Cooperation & Collaboration across workstations

7) Multiple window strategies(3:59)   MPG (29.5MB)    You Tube

  • Cluttered desktop
  • Task related layouts
  • Coordination strategies across windows

8) Adaptable Systems(00:50)   MPG (7MB)    You Tube

  • Computer adjusts interface
  • User controls interface features
  • Potential Items

9) Emerging Technologies(12:49)    MPG (22.4MB)     You Tube

  • Digital photography
  • Tele-operation
  • Collaboration
  • 3-D Typing
  • Home Automation
  • Demo

UIS ’88 – Part 2 – Hypertext: Hype or Help?
Ben Shneiderman

UIS ’88 – Part 3 – Computer Supported Collaborative Work
Using information technology for coordination
Tom Malone

UIS ’88 – Part 4 – Computer Supported Collaborative Work
Design principles and applications
Tom Malone

Discussion

UIS ’88 – Part 5 – User Centered System Design:
Emphasizing usability and understandability
Donald A. Norman

UIS ’88 – Part 6- User Centered System Design:
Practical principles for designers
Donald A. Norman

UIS ’88 – Part 7: Software tools for designing and implementing user-computer interfaces
Jim Foley

UIS ’88 – Part 8 – User Interface Management Systems (UIMSs)
Jim Foley

Discussion Hour

The broadcast of the shows and sale of the videotapes were managed by:
Instructional Television System, University of Maryland.



Old photo of an operator using a TV broadcasting equipment