Return to Main TRs Page
In an ideal world, there is time for all members of an intergenerational design team of children and adults to
present, aggregate, and evaluate the suggestions that come out of work done with a design target concurrently by sub-
groups during a session. However, when presented with either a relatively large set of features or not enough copies
of prototypes to distribute, time or resource constraints mean this is not always realistic in practice. For those
design experiences when time is short and quick design ideas are needed, a rapid evaluation of designs and big
ideas generation can be utilized to provide feedback on numerous designs and/or features.