Temp 2020 Program
8:15 | Registration & Light Breakfast | ||||
9:00 |
Plenary Talks Welcome Address Data With No Sight to See: Visualization for the Blind Designing Feedback & Failure in Video games (AKA: Why You Should Sometimes Set Players On Fire) |
||||
Break | |||||
10:30 |
Plenary Talks (continued) What Does the #MeToo Movement Tell Us About Sexual Violence? To Be Announced |
FULL-DAY Workshop Human-Centered AI: Trusted, Reliable & Safe | |||
Lunch then we split into parallel sessions | |||||
12:45 |
Accessibility Chair: Amanda Lazar Understanding the Time Loss of Accessibility Barriers for Blind Users Pedestrian Detection with Wearable Cameras for the Blind: A Two-way Perspective Understanding the Potential of Auto-Personalization: Case Studies of Morphic Usage Usability Testing and Auto-Personalization for People with Dementia Approach Matters: Linking Practitioner Approaches to Technology Design for People with Dementia. |
Interacting with Data Chair: Eun Kyoung Choe How to Measure the Source and Content Quality of Health News Automatically? Data@Hand: Leveraging Multimodal Interaction to Promote Personal Data Exploration on a Smartphone TandemTrack: Shaping Consistent Exercise Experience by Complementing a Mobile App with a Smart Speaker Crowdsourcing the Perception of Machine Teaching Exploring Machine Teaching via Co-design with Children |
Learning Chair: Caro Williams Pierce Building For Robots: An Alternative Approach of Combining Construction and Robotics Hello New World: Player Perceptions of a Cybersecurity Digital Game Sphero.Math: Integrating Robotics into a Fourth-Grade Mathematics Classroom Authentic Data Science For The Middle Grades – Unschooled, Creative and Engaging Framework for a New Normal “So,You are Actually, Like, Going to Make This?”: Using Participatory Design to Inform a Culturally Relevant Computer Science Curriculum “You Might as Well Just All Agree with Each Other:” The Influence of Cyberbullying on Women’s Social Presence in Online Discussions |
FULL-DAY Tutorial Introduction to Usability Testing HALF-DAY Tutorials Prototyping with Adobe XD Cognitive Science in HCI |
|
Break | |||||
2:45 |
Design Issues Chair: Joel Chan Understanding Older Adults’ Participation in Design Workshops Engaging the Commons in Participatory Sensing: Practice, Problems, and Promise in the Context of Dockless Bikesharing Making Invisible Entities Visible — Negotiating Disclosure of Invisible Conditions in the Workplace Tools for thought for knowledge synthesis: Design considerations from in-situ studies Interacting with On-the-Wall Robots Vis Ex Machina: An Analysis of Trust in Human versus Algorithmically Generated Visualization Recommendations |
Security / Privacy Chair: Michelle Mazurek A Pedagogical Analysis of Online Hacking Exercises Studying the costs and benefits of Rust, compared to C User Strategies for Sending Sensitive Information Secrecy, Flagging, and Paranoia Revisited: User Attitudes Toward Encrypted Messaging Apps What Twitter Knows: Exploring Users’ Perceptions of Ad Targeting and Ad Explanations Through Their Twitter Data User Attitudes on Commercial Genetic Testing |
Understanding Data Chair: Niklas Elmqvist Testing the Test: Visualization as an Alternative to Traditional Statistical Tests Scents and Sensibility: Evaluating Information Olfactation DataWorld: Externalizing Hidden Data Flows for Situated Analytics The Perceptual Proxies of Visual Comparison Are We There Yet? Building a Roadmap to a Holistic Model of Visualization Perception LogVis: Visualizing Logs of Android Applications Term Sets for Reusable Analytics in the Wild |
All tutorials continue until 4:30 pm |
|
4:30 to 5:30 |
Posters and Demos What’s the Problem, Really? Exploring Problem Formulation in Data Science Competitions How do Scientists Talk About Their Work on Social Media? And Does it Matter? Improving Global Teamwork Through the Design of A Smart Machine Translator Captioning Practices in Deaf Vlogs on YouTube |