Our faculty have garnered numerous awards for their influence in the field of HCI, NSF Early Career Awards, and millions of dollars in research funding.
AAAS Fellows
- 2001 – Dr. Ben Shneiderman
ACM Fellows
- 1997 – Dr. Ben Shneiderman
ACM Distinguished Scientists
- 2018 – Dr. Niklas Elmqvist
- 2014 – Dr. Allison Druin
- 2011 – Dr. Ben Bederson
IEEE Fellows
- 2012 – Dr. Ben Shneiderman
NAE Members
- 2010 – Dr. Ben Shneiderman
NAI Fellows
- 2015 – Dr. Ben Shneiderman
SIGCHI Lifetime Achievement Awards
- 2001 – Dr. Ben Shneiderman
CHI Academy
- 2016 – Dr. Allison Druin
- 2015 – Dr. Catherine Plaisant
- 2012 – Dr. Ben Bederson
- 2011 – Dr. Jenny Preece
- 2001 – Dr. Ben Shneiderman
CHI Social Impact Award
- 2010 – Dr. Ben Bederson
- 2010 – Dr. Allison Druin
National Academy of Inventors
- 2015 – Dr. Ben Shneiderman
NSF Early Career Awards
- 2017 – Dr. Eun Kyoung Choe. Advancing Personal Informatics through Semi-Automated and Collaborative Tracking
- 2014 – Dr. Leah Findlater. Scaling Up Mobile Accessibility through Touchscreen Personalization
- 2013 – Dr. Niklas Elmqvist. Ubilytics: Harnessing Existing Device Ecosystems for Anywhere Sensemaking
- 2001 – Dr. Allison Druin. A Classroom of the Future: Developing and Infusing New Technologies in Early Childhood Education
NSF Yahoo! – HCIL Research Award 2013
Winner
Beth Bonsignore: for her design and implementation of an Alternate Reality Game (ARG) for middle schoolers and a study whose findings have had an impact in both HCI and Learning Sciences’ communities.
Honorable Mention
Jason Yip: for his work examining how children’s ownership of science learning evolves and what factors of ownership HCI researchers need to consider when developing educational technologies to support STEM learning.
Yahoo! – HCIL Data Visualization Research Award
Winner
Cody Dunne: for motif simplification that replaces the repeating patterns or motifs in a network with simple glyphs to reduce visual complexity and new Group-in-a-Box layouts that subdivide large, dense networks using attribute- or topology-based groupings.
Honorable Mention
Megan Monroe: for concepts, designs, and a system to display, simplify, and query temporal event records consisting of both point events (events that occur at a single point in time) and interval events (events with both a start time and an end time).
HCIL Google Best Student Research Award
This award recognizes outstanding research by students from the Human-Computer Interaction Lab. The award is for cumulative work including design, engineering, study, writing and presentations. The criteria include a balance of creativity, innovation, impact, and thoroughness.
Winners ($250 each)
Dana Rotman: For diligent theory-driven work to understand the motivations of professional scientists and citizen scientists to contribute to the Encyclopedia of Life – by mixed methods of survey and interview produced insights that are valuable to this and other citizen science projects.
Chang Hu: For a fresh approach to an important problem – by using crowds of people that speak one language to collectively translate text, with thorough evaluation, and a well-engineered publicly available deployment, this shows the potential of combining human and computer capacities.
Honorable Mention:
John Alexis Guerra Gomez: For innovative design and development of a visual analytic tool to compare evolving tree structures such as budget data.
Greg Walsh: For a creative way of applying participatory design, then implementing and evaluating a tool to support distributed teams of children.
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Grants and Fellowships
Note: This list is not up to date.
2015
- June Ahn, John Rice. Blended Learning at Scale–Implementation and Analysis of Student Achievement in District of Columbia Public Schools. Institute of Education Sciences.
- Jen Golbeck, Jessica Vitak, Zahra Ashktorab, Soham De, Srijan Kumar. iAnon: Third Party Application for Cyberbullying Detection and Mitigation. FIA-Deutsch Seed Grant.
- Nicholas Diakopoulos. Algorithmic Accountability Reporting. Tow Center via Knight Foundation.
- Nicholas Diakopoulos, Richard Marciano, Karen Mawdsley, Liz Tobey, Emily Keithley, James Howland, Drew Barker. Revisiting Segregation through Computational History. FIA-Deutsch Seed Grant.
2014
- Ben Bederson, Ginger Jin, Philip Leslie. A Nationwide Database of Food Safety Inspections for Retail Establishment. Maryland Innovation Initiative.
- Tamara Clegg, June Ahn, Jason Yip. DIP: ScienceKit for ScienceEverywhere – A Seamless Scientizing Ecosystem for Raising Scientifically-Minded Children. National Science Foundation.
- Nicholas Diakopoulos. CommentIQ. Knight Foundation.
- Jon Froehlich, Tamara Clegg, Leyla Norooz. BodyViz: Advancing New Science Learning and Inquiry Experiences via Custom Designed Wearable On-Body Sensing and Visualization. National Science Foundation.
- Jon Froehlich, Leah Findlater, Rama Chellappa. HandSight. U.S. Army Medical Research and Materiel Command via the Department of Defense.
2013
- June Ahn, Kari Kraus. Collaborative Research: Advancing Informal STEM Learning through Scientific Alternate Reality Games. National Science Foundation.
- Ben Bederson. XParty: Synchronous Online Language Learning. Huawei.
- Ben Bederson. XParty: Synchronous Peer Learning in MOOCs. Google.
- Jason Farman, Daniel Greene, Jarah Moesch, Paul Nezaum Saiedi, Jessica Kenyatta Walker, James B. Wills. Approach: Every Voice, Every Path. FIA-Deutsch Foundation Seed Grant.
- Jon Froehlich, David Jacobs. HCC: Medium: Combining Crowdsourcing and Computer Vision for Street-level Accessibility. National Science Foundation.
- Evan Golub, Jennifer Hottle, Kelsey Hughes, Claire Naylor, Eliana Vornov. Citizen Journalists Toolkit. FIA-Deutsch Foundation Seed Grant.
- Kari Kraus, Min Wu, Doug Oard. Exploring Invisible Traces in Historic Recordings. ADVANCE Program Interdisciplinary and Engaged Research Grant.
- Catherine Plaisant. Visualization of Health Data to Improve Outcomes. Maryland Industrial Partnerships with Pulse8.
2012
- Brian Butler, June Ahn. RAPID: Understanding and Designing Community Dynamics in a Massively Open Online Course Platform, the Peer 2 Peer University. National Science Foundation.
- Allison Druin. Redesigning the Future with Children. National Parks Service.
- Allison Druin. Understanding How Children Change as Searchers. Google Research Award.
- Allison Druin. Understanding Social Communities for Children. Nickelodeon.
- Allison Druin, Pat O’Shea, Ira Chinoy. The Future of Information Alliance. Robert W. Deutsch Foundation.
- Allison Druin, Mary Lou Mayer, Tim Clausner. HCC: Small: Designing Tangible Computing for Creativity. National Science Foundation.
- Jon Froehlich. Faculty Research Award. Google.
- Jen Golbeck, Aravind Srinivasan, Lise Getoor. E-VERIFY: Learning and Predicting Ties in Social Networks. IARPA.
- Jen Golbeck. Trust in Crowds. Office of Naval Research.
2011
- June Ahn, Allison Druin, Mega Subramaniam, Kenneth Fleischmann. Developing Science, Technology, Engineering, and Math (STEM) Identities through Participation in Science-Infused Media and Virtual Peer Networks. National Science Foundation.
- Ben Bederson (co-PI). Digital Disclosure of a Nationally Standardized Database of Restaurant Food Safety Inspection. Alfred P. Sloan Foundation.
- Ben Bederson. Search Party: Learning to Search in a Web-Based Classroom. Google.
- Ben Bederson. Search Party: Web-Based Classroom Learning to Search. Google.
- Ben Bederson (c0-PI). Translate the World: A Unified Framework for Crowdsourcing Translation. Google.
- Allison Druin. Understanding Social Communities for Children. Nickelodeon.
- Leah Findlater. Personalized Input for Touchscreen Interaction. Google.
- Catherine Plaisant (co-PI). Information Visualization. Oracle Corporation.
2010
- Ben Bederson, Allison Druin. Nokia Innovation Award: Mobile Learning. Nokia Research.
- Allison Druin. Programming in Extreme Mobile Situations. National Science Foundation.
- Allison Druin. Understanding how Children Change as Searchers. Google.
- Allison Druin, Jenny Preece. Extreme Ethnography: When Content and Tools Change Continually on Vast Scales, How Must Our Research Methods Change? National Science Foundation.
- Allison Druin, Jen Golbeck, Paul T. Jaeger. Workshop on Doctoral Education in the iSchools. National Science Foundation.
- Allison Druin, Mike Stieff, Philip DeShong. Connected Chemistry Curriculum. U.S. Department of Education.
- Jen Golbeck. Grant for Workshop on Social Trust Computing. Army Research Office.
- Jen Golbeck. Rigorous Probabilistic Trust-inference with Applications to Social Network Analysis. Army Research Office.
- Jen Golbeck. Semantic Web Informatics for Species in Space and Time. National Science Foundation.
- Kari Kraus (co-PI). Preserving Virtual Worlds II: Methods for Evaluating and Preserving Significant Properties of Educational Games and Complex Interactive Environments (PVW2). Institute of Museum and Library Services National Leadership Grant.
- Catherine Plaisant (co-PI). Cognitive Information Design and Visualization for the National Center for Cognitive Informatics and Decision Making in Healthcare. Office of National Coordinator of Health Information Technology.
- Catherine Plaisant. Health and Pandemic Data Analysis Evaluation. Battelle – Pacific Northwest National Laboratory.
- Catherine Plaisant (co-PI). Supporting a Nation of Neighbors with Community Analysis Visualization Environments. National Science Foundation.
2009
- Ben Bederson. CDI Type I: Translation as a Collaborative Process. National Science Foundation.
- Ben Bederson (co-PI). Literacy 360 Alliance. Sesame Workshop/Hewlett Foundation.
- Ben Bederson. Translation as a Collaborative Process. Google.
- Allison Druin. Developing a New Technology for the President’s Park. National Park Service.
- Allison Druin. Google Research Award. Google.
- Jen Golbeck. Center for Network Science. Army Research Office.
- Jen Golbeck. Email Filtering with Trust. Samsung Technologies of America.
- Jen Golbeck. Trust in Open Networks. DARPA.
- Jen Golbeck, Ugur Kuter. Behavior Network Diagrams. National Geospatial Intelligence Agency.
- Jen Golbeck, Ugur Kuter. EAGER: Understanding Social Behavior in Real-Time Strategy Games. National Science Foundation.
- Kari Kraus, Derek Hansen. Alternate Reality Games in the Service of Education and Design. National Science Foundation.
- Catherine Plaisant. Collaborative Research: User-Centered Visual Analytics Evaluation. National Science Foundation.
- Catherine Plaisant. Collaborative Research: Visual Analytics Science and Technology 2009 Challenge Workshop. National Science Foundation.
- Catherine Plaisant (co-PI). Information Design and Usability Toolkit. Westat Corporation.
- Catherine Plaisant (co-PI). Interactive Exploration of Temporal Patterns in Electronic Health Records. NIH – National Cancer Institute.
- Catherine Plaisant (co-PI). User Interface Research. Lockheed Martin.
- Catherine Plaisant. Visualization. US Department of Transportation – Tier 1 University Transportation Center.
2008
- Ben Bederson (co-PI). ICDL Elias Project. Eliassen Foundation.
- Ben Bederson (co-PI). ICDL ClassmatePC Project. Intel.
- Ben Bederson, Allison Druin. Designing and Understanding Intergenerational Mobile Learning Communities. National Science Foundation.
- Ben Bederson, Allison Druin. International Children’s Digital Library Phase 2. Government of Mongolia Ministry of Education, Culture and Science.
- Allison Druin. Google Research Award. Google.
- Allison Druin. Understanding Children’s Online Information Needs: Enhancing Children’s Experiences with the National Park System through WebRangers. National Parks Service.
- Jen Golbeck. ArchivesZ: Visualizing Archival Collections. National Endowment for the Humanities.
- Jen Golbeck, Judith Klavans. T3: Text, Tagging and Trust to Improve Image Access for Museums and Libraries. Institute for Museum and Library Services.
- Kari Kraus. iSchool-Digital Humanities Model Internship Program. Institute of Museum and Library Services.
- Kari Kraus (co-PI). Preserving Virtual Worlds. Preserving Creative America initiative under the National Digital Information Infrastructure Preservation Program (NDIIPP) administered by the Library of Congress.
- Catherine Plaisant (co-PI). Discovering Patterns of Events in Medical Patient Records. Washington Hospital Center.
- Catherine Plaisant (co-PI). Evaluating cooperation among NCI partners. National Cancer Institute / IDox.
- Catherine Plaisant. Visual Analytics Evaluation. National Institute of Standards and Technology.
2007
- Ben Bederson, Allison Druin. Workshop on Children’s Mobile Devices. National Science Foundation.
- Allison Druin. Collaborations with Kidsteam. Discovery Communications.
- Allison Druin. Exploring the use of Panwapa. Sesame Workshop.
- Jen Golbeck. A Graphical Game Theoretic Asymmetric Tactic and Strategy Generation for Simulation and Training. Office of Naval Research.
- Catherine Plaisant (co-PI). Discovering Patterns of Events in Medical Patient Records. Washington Hospital Center.
- Catherine Plaisant (co-PI). Metadata Offer New Knowledge. Mellon Foundation.
- Catherine Plaisant. Scientific Evaluation Methods for Visual Analytics. National Science Foundation.
- Catherine Plaisant. Visual Analytics Evaluation. National Institute of Standards and Technology.
2006
- Ben Bederson, Allison Druin. Creating Digital Libraries in Mongolia. Government of Mongolia Ministry of Education, Culture and Science.
- Ben Bederson, Paul Herrnson. Usability Study of Independent Voter Verification Systems. National Science Foundation.
- Allison Druin. Collaborations with Kidsteam. Microsoft Research.
- Allison Druin. Redesigning WebRangers. National Parks Service.
- Catherine Plaisant. Visual Analytics Evaluation. National Institute of Standards and Technology.
2005
- Ben Bederson. Piccolo graphics toolkit. IBM Faculty Award.
- Ben Bederson. Human-Information Interaction Research. Booz Allen/ ARDA.
- Ben Bederson, Paul Herrnson. Maryland State Board of Elections.
- Ben Bederson (co-PI). Joint Institute for Knowledge Discovery.
- Allison Druin. Collaborations with Kidsteam. Microsoft Research.
- Allison Druin. New Mobile Technologies for Children. Microsoft Research.
- Allison Druin, Joseph JaJa, Doug Oard. Robust Technologies. National Science Foundation.
2004
- Ben Bederson. Automatic Thumbnail Cropping. Toshiba.
- Ben Bederson. Interaction Design and Visualization. Microsoft.
- Allison Druin. Designing a Website for Children to Engage with US Census Data. United States Census Bureau.
- Catherine Plaisant (co-PI). Human – Information Interaction Research. ARDA/Booz Allen Hamilton.
2003
- Ben Bederson, Paul Herrnson, Richard Niemi, Michael Traugott. An Assessment of Voting Technology and Ballot Design. National Science Foundation.
- Ben Bederson. Zoomable User Interfaces for the Semantic Web. DARPA.
- Allison Druin, Philip Resnik, Jenny Preece. Technology for Cross-Cultural Communication in a Children’s International Book Community. National Science Foundation Human-Computer Interaction Program.
- Catherine Plaisant (co-PI). Advanced User Interfaces. National Center for Health Statistics.
2002
- Ben Bederson. Search Interfaces for Biodiversity Informatics. National Science Foundation.
- Allison Druin, Ben Bederson. The Children’s International Digital Library. IMLS.
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Allison Druin, Ben Bederson, Nancy Kaplan, Stuart Malthrop. An HCI Partnership Serving Underrepresented Groups. National Science Foundation.
- Allison Druin, Ben Bederson, Ann Weeks. Developing a Children’s International Digital Library. National Science Foundation.
- Catherine Plaisant, Ben Bederson. Information Visualization for the Oilfield of the Future. Chevron.
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Catherine Plaisant. Toward the National Statistical Knowledge Network. National Science Foundation.
2001
- Ben Bederson. Mobile Interfaces. Microsoft Research.
- Ben Bederson. Mobile Interfaces and .NET. Microsoft Research.
- Ben Bederson. Zoomable User Interfaces for the Semantic Web. DARPA.
- Allison Druin. Digital Libraries for Children. National Science Foundation Digital Libraries Initiative.
- Allison Druin, Ben Bederson. InterLiving: Designing Interactive, Intergenerational Interfaces for Living Together. European Union Disappearing Computer.
- Allison Druin, Catherine Plaisant. Robot Toolkit for Rehabilitation- Year 2. Maryland Industrial Partnership.
- Allison Druin, V.S. Simsarian. Robotics Research. DARPA.
2000
- Ben Bederson, Catherine Plaisant. Information Visualization. Chevron.
- Allison Druin. Robotic Toys. ToyTech.
- Allison Druin, V.S. Simsarian. Robotics Research. DARPA.
- Kent Norman. Human-Computer Interaction for the Bureau of the Census. U.S. Bureau of the Census.
- Kent Norman. Human-Computer Interaction for the Bureau of the Census. U.S. Bureau of the Census.
- Catherine Plaisant (co-PI). Advanced User Interfaces. U. S. Bureau of the Census.
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Catherine Plaisant, Allison Druin. Robot Toolkit for Rehabilitation. Maryland Industrial Partnership and AnthroTronix.
1999
- Ben Bederson. Unified Zoomable Environment (UZE) for Command Post of the Future. Lockheed Martin. DARPA.
- Ben Bederson. Zoomable User Interfaces. Sun Microsystems.
- Allison Druin. Advanced Research in Developing New Technologies for Children. 3-D Open Motion.
- Allison Druin. Digital Libraries for Children. National Science Foundation Digital Libraries Initiative.
- Allison Druin. A Web Site for Children. United States Census Bureau.
- Kent Norman. Training and Research with the Human-Computer Interaction Laboratory. U. S. Bureau of the Census.
- Kent Norman. Training and Research with the Human-Computer Interaction Laboratory. U. S. Bureau of the Census.
- Catherine Plaisant (co-PI). Advanced User Interfaces. U. S. Bureau of the Census.
1998
- Ben Bederson. Graphical User Interfaces based on Zooming. Travista.
- Ben Bederson. Pad++: Zoomable User Interfaces. UNM / DARPA.
- Ben Bederson. Zoomable User Interfaces for InImEx and Command Post of the Future. DARPA.
- Ben Bederson, Allison Druin. KidStory. European Union – Esprit, Intelligent Information Interfaces.
- Allison Druin. Career Challenges: Integrating Technology in Career Curriculum for Students with Special Needs. Maryland State Dept. of Education Grant.
- Kent Norman. Training and Research with the Human-Computer Interaction Laboratory. U. S. Bureau of the Census.
- Catherine Plaisant (co-PI). Advanced User Interfaces. U. S. Bureau of the Census.
- Catherine Plaisant (co-PI). Dynamic Queries Interfaces for the EOSDIS Information System. NASA – Goddard.
- Catherine Plaisant (co-PI). Interfaces for Advanced Transportation Systems. Maryland State Highway Administration.
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Catherine Plaisant (co-PI). User Interface Training and Evaluation. U.S. Bureau of the Census.
1997
- Catherine Plaisant (co-PI). Dynamic Queries Interfaces for the EOSDIS Information System. NASA – Goddard.
1996
- Kent Norman. Beyond Supervisory Control: Cognitive Issues in Human Interaction with Autonomous Satellites. NASA – Goddard.
- Kent Norman. Interface Apparency and Manipulability: Cognitive Gateways through the Spatial Visualization Barrier in Computer-Based Technologies. National Science Foundation.
- Catherine Plaisant (co-PI). Dynamic Queries Interfaces for the EOSDIS Information System. NASA – Goddard.
1995
- Kent Norman (co-PI). Implementing a Collaborative Course on Human-Computer Interaction Using Computer-Based VideoTeleconferencing: The Circle Project Phase 3. Consortium of Universities of the Washington Metropolitan Area.
- Catherine Plaisant (co-PI). Improving Usability in Information Services. General Electric Information Systems and Maryland Industrial Partnership Program.
- Catherine Plaisant (co-PI). User Interfaces for the Earth Observing System (EOSDIS). NASA – Goddard.
- Catherine Plaisant. User Interfaces for the National Digital Library. Library of Congress.
- Catherine Plaisant (co-PI). User Interfaces for the New Youth Services Information Systems. Maryland Department of Juvenile Services.
1994
- Kent Norman (co-PI). Information Systems User Interfaces. Department of Juvenile Services, State of Maryland.
- Kent Norman (co-PI). Infrastructure Analysis for Collaborative Distance Learning in the Consortium. Consortium of Universities of the Washington Metropolitan Area.
- Catherine Plaisant (co-PI). Information Systems User Interfaces. Maryland Department of Juvenile Services.
- Catherine Plaisant (co-PI). User interface for the Visible Human Project. National Library of Medicine.
1993
- Kent Norman. Collaborative Distance Learning in the Consortium: Designing a Course in Human-Computer Interaction. Consortium of Universities of the Washington Metropolitan Area.
- Catherine Plaisant (co-PI). Advanced Network Management. Hughes Network Management with Maryland Industrial Partnerships.
- Catherine Plaisant (co-PI). User Interface of the Future. The World Bank.
- Catherine Plaisant (co-PI). Video on Demand User Interfaces. IBM.
1992
- Kent Norman (co-PI). Computer Interface Design for Intermediate Results for the Grateful Med. National Library of Medicine.
- Catherine Plaisant (co-PI). Dynamic Queries for National Health Data. National Center for Health Statistics.
- Catherine Plaisant (co-PI). Human Factors and User Interface Design for Medical Imaging Workstation. Maryland Industrial Partnerships with Corabi International Telemetrics Inc.
1990
- Kent Norman (co-PI). Human Factors and User Interface Devices. Maryland Industrial Partnerships with Custom Command Systems.
- Catherine Plaisant (co-PI). Continuation of Previous Work on Hypertext Environments and Touchscreen Applications. National Cash Register Corporation.
1989
- Kent Norman (co-PI). A Survey of the Library of Congress LOCIS System. Library of Congress.
- Kent Norman. Teaching Theater: An Environment for Collaborative Learning and Research. AT&T.
- Catherine Plaisant (co-PI). Extensions to Hyperties. National Cash Register Corporation.
1988
- Kent Norman (co-PI). Human Factors and User Interface Devices. Maryland Industrial Partnerships with American Voice and Robotics.
- Kent Norman (co-PI). Human Factors and User Interface Devices for Home Automation Systems. Maryland Industrial Partnerships with American Voice and Robotics.
- Catherine Plaisant (co-PI). User Interfaces for Home Applications. Maryland Industrial Partnerships with Custom Command Systems Inc.
- Kent Norman (co-PI). Human-Computer Interaction Research. AT&T.
1986
- Kent Norman. Developing an effective user evaluation questionnaire for interactive systems. National Science Foundation.
- Kent Norman (co-PI). Human-Computer Interaction Research. AT&T.
1983
- Kent Norman (co-PI). Cooperative Problem Solving with Multiple Displays. IBM-FSD.
- Kent Norman (co-PI). Cooperative Problem Solving with Multiple Displays. IBM Fulcrum Project.
- Kent Norman. Human/Computer Interaction Research on Menu Selection. Control Data Corporation.